Razer Viper 8KHZ Review – 8000HZ FOR REAL!

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A few months ago I checked out an early prototype of what became this, Razer’s Viper 8KHZ, the first production 8000HZ polling rate device around – you should definitely check that video out for more on the whole ‘8000Hz’ thing, why you should care, the benefits, all that. That’ll be in the cards above. As for this video, I’m going to show you around the production version, the one you can go and buy today and see if it’s actually worth buying or not. But first, if you haven’t already, consider subscribing for more videos like this one every Monday, Wednesday and Friday.

The main draw for this mouse is rather obvious, so much so Razer put it in the name. 8000Hz. What does that even mean though? Well long story short, the way USB devices work is your computer asks the mouse at a specific frequency for an update on clicks and mouse position changes. For most “gaming” devices, that’s at 1000Hz, or once every 1ms. So, if you click, at minimum it will take 1ms for the computer to know, although in reality with ‘regular’ mice, it’s often a fair bit more as I’ll explain more in a second. The same with movement, the computer gets updated once per millisecond where you’ve moved the mouse to.

But with 8000Hz, it updates once every 125 µs, or 8 times faster than a ‘regular’ device. That means your mouse clicks can be registered in 1/8th of a millisecond, and you get a much more granular movement of the cursor too. But to see a benefit from the polling rate increase, you need the sensor and switches to back that up. Happily, Razer has done just that. They are using their “Focus+ Optical Sensor” here made in partnership with PixArt, which while it can run up to 20,000 DPI, no one will use it there, instead the 650 Inches Per Second metric is more interesting. It sports a “99.6% resolution accuracy” rating, and adjustable lift off distance from 1mm to 3mm.

Then there’s the switches. These are Razer’s second generation optical switches, which use a beam of light to actuate instead of a physical contact making for instant actuation with no debounce delay – again check out the first video to learn more about what that means. The long story short is that the switches can be registered by your PC in 0.125ms, although typically it’s double that at 0.25ms to account for a mismatch in timing. Compare that to a ‘regular’ mouse that can take 2-10ms, and you see the benefit. Clicking on heads WAYYY faster, reducing that input lag, all good things for the competitive player.

But that’s the thing, these shiny new features only really matter for the ultra competitive. Reducing your input lag is always good, but you will only see a benefit of that in ultra fast esports titles, like CSGO for example. As you will know if you’ve seen any of my videos before, I’m awful at CSGO. It’s a game I don’t play except for benchmarking, and even if I picked a game I know well, say COD Modern Warfare, I’d still be nowhere near good enough to see a benefit using this mouse than I would a regular Viper.

But, technically speaking, that’s all this is. A fancier Razer Viper. And honestly, I really like it. The shape fits my hand pretty well, it’s ambidextrous so it’s got buttons on both sides which while nice aren’t quite usable on the far side for me which is a shame as I always like a few extra buttons on mice. It’s definitely a palm grip shape, although it’s low enough that you can just about hybrid it if you prefer, depending on your hand size. The left and right clicks feel great, nice and clicky but not too loud, although the scroll wheel feels rather stiff at least when it’s fairly new. Having the DPI button on the bottom is a bit of a pain, but how often do your change DPI mid game? I know I don’t so it’s not the end of the world.

The sides have this semi-rubber textured grips, it makes it really easy to hold onto it well for sure, and it’s insanely light weight (at least by my standards) at 71g makes it amazing for flicking around like a mad man. I actually really enjoyed throwing it around, more so that I normally would.

In fact, my experience playing with it is really positive. In the games I tested with it, I didn’t experience any compatibility issues, it was smooth and precise the whole time. I felt a little more confident than usual when playing with it, accuracy was ever so slightly better although that’s not hard, and the time between clicking and firing in game – and this could just be placebo – did feel a hair faster. Overall it was a great playing experience, and while I still don’t think this will make its way onto my desk – I enjoy the comfort and extra buttons on my Naga Trinity a little too much – it does get a solid recommendation from me. It is on the more expensive side at £80 / $80, but if you are the right person I can definitely see that being worth it.

And that’s the thing, if you are the right person. Is this going to give you such a competitive advantage that it’s a no-brainer to use this over something that’s lighter, or a better fit for your hand? No. It’s a nice perk, but the mouse still has to be right for you and you may run into some compatibility issues with certain games at 8000Hz, so be warned. For the majority of people, you don’t need this. It’s a cool toy for sure, but unless you are actually a pro, you don’t need this next-day delivered.

  • TechteamGB Score
4.8