8000Hz Mice – Is it actually better? Can you tell?
|Razer’s Viper 8KHz is an awesome mouse, not just for it’s fancy polling rate, but for its weight, construction and sensor. But, it’s main selling point, the 8000Hz polling rate, seems like very much a ‘nice to have’, rather than a ‘must have’. So, I thought I’d put that to the test to see if I could even notice a difference between 125Hz, 500Hz, 1000Hz and 8000Hz, and to see if running this versus a ‘traditional’ 1000Hz mouse actually makes any difference in games.
Now it would be easy for me to set the polling rate myself, and tell you how 8000Hz is obviously way better, and playing at 125Hz is horrific, but that wouldn’t actually be a test. I’d be ‘noticing’ the things I am ‘meant to’ – so instead I’m going to have my partner change it while I’m not looking. She will record which one she picked, then put me back in the game so I won’t know which rate I’m playing at – a blind study if you will. This isn’t ‘actual’ science, but it’s closer than me doing it myself and should give you a rough idea if, back to back anyway, an average gamer can tell which is which. So, let’s get started.
So it turns out you can just about tell which is which, although honestly the gaming experience an all but 125Hz felt really really similar. But knowing which is which doesn’t really matter, if it isn’t actually any better. To test that, I played a game I’m a lot more familiar with – COD Modern Warfare. This time, I was testing between 1000Hz and 8000Hz, again blind to which was which. I played a few games on each setting and recorded my experience. I should note, both at 8000Hz, and more so at 1000Hz, the mouse would stop responding for short periods of time. You can see it here, where my camera is locked in place, then suddenly snaps to moving again. This happened a lot and got progressively worse to the point where I was sat still in a corner for 20 seconds unable to turn or shoot at all.
The long story short with my gameplay is that, at least for me anyway, there really wasn’t much of a difference. Statistically, I had a better average KD with 1000Hz compared to 8000Hz, although slightly less average kills – except I had the issue with the mouse not responding much more at 1000Hz meaning I couldn’t get as many kills. So, all within margin of error.
The thing is, the average gamer like me, even in a game I’m more familiar with, really won’t see much of a benefit from this. Reducing input lag from your mouse clicks is really important in getting that 1-2ms advantage in a shootout, but it’s not going to be so significant that you’ll be firing first every single time. For the esports pros, sure, it’ll probably be a reasonable advantage, a slight competitive edge. But for the rest of us, it definitely is a nice to have, not a need to have.