Threadripper Hackintosh Performance – MacOS VS Windows

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A little while ago I showed you how to build a Threadripper hackintosh, a less involved process than I actually thought. I’ve since been able to benchmark it with a few different tools, most of which have Windows counterparts which means I can show how MacOS performs against Windows, plus since you guys kept asking for it, I’ve also included GeekBench too. 

So, for those interested, lets start with Geekbench, I’ll throw up the scores here so you can take a look. From what I’ve seen, this 24 core hackintosh is a tad slower than the 18 core iMac, likely due to no optimisations in the OS for AMD’s CPUs, but still an impressive results.

On the straight CPU performance side of things, the Cinebench scores are pretty interesting. There isn’t much in it between Windows and MacOS here, but MacOS does have a slight advantage which is interesting to see, both on the single threaded result, an 8 point difference, and on multithreaded with just over 200 points difference.

Blender is, quite frankly, astonishing. I used the BMW render as always, and as far as I’m aware, the exact same settings to render it out. On Windows it took just shy of 2 minutes, at 113 seconds, but on MacOS it took just 77 seconds. That’s crazy. If someone has an exact explanation for this, do let me know in the comments, but I’d assume it has something to do with MacOS taking less of an overhead, and allowing more direct access to the hardware, but I could be wrong there.

And finally, Adobe Premiere. This one, well lets just say it’s the complete opposite of Blender. On Windows my 10 minute test render, rendering with the 4K High Quality preset, took 916 seconds, on MacOS, 1600 seconds – and that was rendering with “Metal” acceleration, instead of OpenCL on Windows. I have to assume this is because Premiere is optimised so heavily for the Intel CPUs they use, that it barely knows what to do with the Threadripper cores, and so defaults to relying on clock speed, which obviously the Threadripper doesn’t have much of. 

Overall then, it’s still a wicked fast machine. On MacOS, it’s responsive, and has a great amount of power available, and with some great performance from stuff like Blender, it wouldn’t be too unimaginable that you’d want to have a MacOS SSD in your PC to swap to just to render your work out. What’s great is that if you love MacOS, and want to use it as your main OS, great, but if you still need Windows or Linux, you can just install it to another drive and restart, or even bootcamp it. 

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