AOC CQ32G2SE Review – 32” Curved 1440p 165Hz Monitor

purchase viagra online Estrogen is the main female hormone that brings elasticity and smoothness in the vagina. In case of mixed dosage, ensure the current dosage have completely been skipped and cannot be clubbed with the current one. cheap viagra canadian Whatever might be the reason for the Rise It is clear that customers have taken a liking to the anti ED, http://icks.org/n/data/ijks/2010-2.pdf ordine cialis on line. This is done as super viagra generic there are no incisions that are caused by the penis, if this isn’t occurring it is unlikely that he will be able to reach an orgasm.

AOC’s G2 line of monitors have been pretty outstanding in terms of their value, quality and gaming experience. Their 24G2U is still one of the most popular monitors on the market right now, and until the recent wave of stunning IPS displays came around, their 1440p VA monitors were a good compromise between price and performance. But this, the CQ32G2SE, doesn’t live up to that branding. For the £350-400 AOC are asking for this, I’m not sure if anyone should buy one. Let me explain why. But first, if you haven’t already, consider subscribing for more videos like this one every Monday, Wednesday and Friday.

Like I said, AOC’s G2 lineup has been pretty exceptional, offering killer value and a good, or even amazing, gaming experience. But, for whatever reason, the CQ32G2SE just doesn’t hit the mark. Let’s start with the specs. It’s a 32 inch, 1440p, 165Hz, Freesync, Curved VA monitor. Being 32” it’s a little bigger than the usual 27” 1440p displays you’ll find, which I know some prefer this larger format. It’s listed as having a 1ms ‘MPRT”, and 250 nits of brightness, although neither of those appear to be quite right. It does cover 100% of the sRGB spectrum though, something I verified with my SpyderX, and has a similar profile to the CQ27G2U.

Where the monitor is let down is in the response time and input lag. Starting with the response time, I usually measure the black to white response time, but this panel didn’t really get to ‘white’ as much as it hit a dull grey, so the measurements I recorded don’t seem overly… fair. Either way, it sits at around 6ms going from black to sort of white, and around 9ms going from whitish to black. That’s not the absolute worst I’ve seen, but it’s far from perfect.

Ghosting is pretty prevalent here, with overdrive set to off the trail behind the UFO is 4-5 frames long on a medium background, or 5-6 frames long on darker backgrounds. And even with overdrive set to its highest setting, it still had a visible trail and a lack of clarity in the image that you can see compared to an IPS panel just isn’t quite as good. The ghosting pretty obvious, enough so that I noticed it immediately when gaming. It’s something that detracted from the playing experience for me as any level of fast motion is smeared across the screen.

As for the input lag, man that’s something. Using my time sleuth over HDMI, at 1080p60, it recorded around 6ms of input lag at the top of the display. That’s pretty high – most good displays I’ve tested are around 1ms, sometimes even lower, with the ‘acceptable’ range being 1-3ms. This being 6ms, well, that ain’t fantastic but it gets worse. If you turn off the ‘Low Input Lag’ mode in the menu, it jumps from 6ms to a whopping 22ms. That’s the same input lag as the 24G2U has from a mouse click to seeing a gun firing in game, but that’s just the display! So, if you do end up with one of these, make sure that ‘Low Input Lag’ is enabled.

You might be thinking, testing at 1080p60 doesn’t seem fair seeing as it’s a 1440p165Hz monitor, which is why I also measure the total system input lag (ie from a mouse click to seeing a gun fire in CSGO) running at its maximum refresh rate and resolution. A good result here is around 20ms, like the 24G2U in fact, a reasonable result is around 30ms, but this? It averages out to around 50ms. To put that in context, it takes about 8-9 frames from you clicking your mouse, to you seeing that action on screen. Compare that to the slower 144Hz 24G2U and it still only takes 3 frames on that to see your action on screen. That’s a big difference.

That difference translates into a rough gaming experience. It’s hardly unplayable for sure, but if I had the choice, I’d be gaming on a Gigabyte M27Q or Acer VG271UP instead as the playing experience is smoother, less ghosted, and a much faster input lag. When playing with this, I was still able to maintain my frankly mediocre level of accuracy although visually my experience wasn’t as enjoyable as I’d have liked. The relatively low light level didn’t help all that much either as it was difficult to make out enemies in darker areas of the map – and yes I checked the brightness was as high as it would go.

So that’s the panel, what about the rest of the display? Well, it’s relatively basic. The styling is nice with AOC’s usual red accents both on the front bar and across the back. The stand is pretty limited, only offering tilt adjustment, and still managing to wobble a fair bit. I/O is comprised of two HDMI ports and one DisplayPort, no USB hubs unfortunately, and that’s pretty much it. There aren’t too many bells and whistles on this one.

Overall, I’m not sure I can recommend it. Perhaps if it was selling for a bargain it might be a little easier to justify, but with Gigabyte’s G32QC, an almost identically spec’d model selling for pretty similar money but offering a more reasonable, if still imperfect, gaming experience, I think I’d have to recommend that instead.

  • TechteamGB Score
3.5