GAMING ON WINDOWS 11 WITH BENCHMARKS

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The question I’ve seen more than anything since the leaked copy of Windows 11 surfaced is: What’s it like to game on? Well, now we’ve gotten over the hurdle of the installer blocking users who don’t have secure boot and TPM 2.0, I’ve got it installed on an SSD running natively, no VMs here, so lets have a play and check out if there are any differences in performance.

What about the performance? Well it seems to be down across the board, at least by a little. In Watchdogs Legion it ran at 89FPS average compared to 96FPS average in Windows 10, a 7% decrease in performance.

In Cyberpunk it’s down from 96FPS average to 92FPS, not a big gap or one you’re like to notice in game. CSGO also shows a decrease from 297FPS to 277FPS, or around 7% slower. Again, not something you’d notice but a decrease nonetheless.

Fortnite is the same story, dropping 6FPS average going from Windows 10 to 11, although running at over 200FPS average, dropping just 6FPS isn’t exactly a night and day difference.

Finally in Microsoft Flight it’s within just 1FPS average, so really not much difference there.

One of the rumoured reasons for Windows 11 being a thing at all is CPU optimisations for Intel’s upcoming Alder Lake CPUs, but are there any optimisations for Intel’s current Rocket Lake chips like this 11400F? Based on my testing… not really.

Cinebench R20 Single threaded is within 3 points, which is certainly close enough to call within margin of error. In multithreaded Windows 11 lags behind slightly, but the ambient temperature difference between testing Windows 11 in the sweltering heat here versus Windows 10 a little earlier when it was a fair bit cooler could certainly account for that.

In Blender, the BMW scene rendered just 1 second faster on Windows 11, so again close enough to identical, and in the Gooseberry scene Windows 11 was only 4 seconds slower so close enough.

The Adobe CC suite seems to be a little all over the place. In Premiere Windows 11 shows a reasonable improvement of 4%, but drops nearly 11% in After effects, and the exact same score in Photoshop. Like. Identical.